Click here to see Text Match sceenshots.
Click here to see Picture Match screenshots.
Click here to see Sound Match screenshots.
Click here to see Pic-Sound screenshots.
Click here to see Grid Match screenshots.
Click here to see Mix & Gap screenshots.
Click here to see Dialogues screenshots.
Click here to see Multi-Choice screenshots.
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Text Match is one of the 8 exercise groups included in the TaskMagic package. Text Match creates a wide range of exercises based on a list of text items. These can be questions and answers, L1 and L2, words and definitions, beginnings and ends of words or sentences, etc.
The teacher types in the matching data, and TaskMagic automatically creates all of the exercises on this page.
This is the front page that the student sees, each image linking to a different game or exercise.
Teachers or students can select a worksheet type and print it out.
Edit Screen in TaskMagicCreate
Front Page in TaskMagicPlay
Worksheets
Flashcards allows the teacher to present the matching information as a slide show. It also allows students to test their memory working alone at a PC. Items can be viewed either in their original order or in random order.
Students drag the text data from the right into the centre to match with the text on the left.
A game for 2 players or teams. Students choose correct matches to put a O or X on the board. Each line of 3 squares in a row earns 1 point.
Flashcards
Drag & Match
3 in a row
Students match the text items against the clock.
A pairs memory game for 1 player. Students click an item from the top and try to locate the matching item at the bottom.
A pairs memory game for 2 players or teams. Students click an item from the top and try to locate the matching item at the bottom.
Against the Clock
Pelmanism 1 Player
Pelmanism 2 Players
Students have to recognize correct matches as the program randomly selects text items and changes them every few seconds.
A multiple choice matching activity. Students choose the correct match each time from 3 options.
A piece of text falls from the top of the screen. Students have to shoot it down by clicking on the correct match. Student have 3 lives.
True or False?
Multi-Match
Invaders
Students steer the text around the maze and place it over the correct text match, avoiding the monsters.
Students shoot the correct match against the clock.
A game with fifteen questions to build a 15 storey tower. You can get help from the program, but if you get a question wrong, the tower falls to the ground.
Maze
Asteroids
Tower Block
Students choose the correct match and then have a short amount of time to pot the red ball in the correct pocket.
Students are required to type in the matching text item on the right.
A football game for 2 players or teams. Each correct answer gives a player the chance to pass the ball or shoot.
Pool
Type
Football
Students steer around the maze avoiding the monster and collecting the keys and money bags. They have to answer a question correctly to open a door.
Hangman...
Students steers around the maze, rebuilding the missing text letter by letter, and avoiding the monsters.
Doors
Hangman
Maze II
Students shoot down the blocks by clicking on the letters in the correct order. The game is over once the blocks reach the top.
Students find the missing text hidden in snake form in the grid.
Students put the words into the correct order.
Invaders II
Snake
Jumbled Words
The edit screen in TaskMagic Create allows the teacher to input up to 16 matching pairs of text information. The number of exercises created depends on the number of matching pairs of text input. If all 16 items are input, 20 or 21 games and exercises are automatically generated by the TaskMagic software.
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